Guide > Chat: requests and actions Skills

Fast Design: fill the timeline

When the timeline describes where sounds should go, find local assets, compose them, and place them at the corresponding REAPER positions.

01

Write clear sound descriptions

  • •Selected empty Items take priority. Give them descriptive names, such as “heavy distant metal door slam.” Notes are used when the name is empty.
  • •If no empty Items are selected, set a Time Selection containing descriptive Markers. “Marker 1” does not describe a sound.
  • •Check that Sounds has scanned, enabled libraries and that Chat AI and REAPER Bridge are connected.
02

Fill the described moments

  1. 01Prepare the empty Items or Marker range in REAPER.
  2. 02Choose Fast Design in Chat, add style or preservation requirements, and send.
  3. 03Audition directly in REAPER. Check start positions, duration, and asset choice, then revise unsuitable parts individually.
03

A simple example

Name two empty Items “close wooden door shut” and “lock click,” then select them. Ask: “Fill these two empty Items. Keep them short and do not add ambience.” Check that both sounds land at the intended positions.